Programming foundations for children
Understand commands, algorithms, loops, conditions, variables, bugs, programming languages and models.
Komiks·Lab › Coding for kids
A free visual course that explains programming concepts in plain language. Children read short comics, see each idea in action and check their understanding with a quiz.
🚀 Open the interactive coding course
Understand commands, algorithms, loops, conditions, variables, bugs, programming languages and models.
Build a first web page and learn how structure, design and interaction work together.
Plan a game scene, move a character, detect collisions, count points and test a prototype.
Explore 3D space, axes, basic shapes, materials, light and a simple character model.
Understand scenes, GameObjects, components and prefabs through visual stories.
Learn tables, rows, fields, SQL queries, safe data handling and privacy.
Commands, algorithms, loops, conditions, variables, functions, events, bugs and debugging, models, tags, scenes, collisions, 3D objects, GameObjects, prefabs, tables, records, SQL queries and data privacy.
There is no single “best” language. The right choice depends on the project and the child’s age.
| Language or tool | What it is used for | Suggested start |
|---|---|---|
| Scratch | visual programming, first algorithms and games | 7–11 |
| Python | first text programs, data, automation and AI | 10+ |
| HTML | the structure and content of web pages | 9+ |
| CSS | colours, layout and responsive web design | 9+ |
| JavaScript | interactive websites and browser games | 10+ |
| C# | games and interactive projects in Unity | 12+ |
| SQL | asking, sorting and updating data in databases | 12+ |
| Swift | apps for iPhone, iPad and Apple platforms | 12+ |
| Kotlin | Android apps and modern server programs | 12+ |
Start with sequences, algorithms, loops and conditions. A visual tool such as Scratch makes these ideas tangible before text syntax.
Scratch is friendly for younger children; Python is a clear first text language. HTML, CSS and JavaScript are ideal when the goal is a website.
Yes. The lessons introduce scenes, player controls, collisions, scoring, Unity GameObjects and reusable prefabs.
Yes. The comics, quizzes and learning paths open in the browser without payment.