The first game scene
The children plan a scene with a player, a goal and rules.
Komiks·Lab › Coding for kids › Game development basics for kids
Plan a game scene, move a character, detect collisions, count points and test a prototype.
game development for kids, game design, collision, player controls, prototype
🚀 Open the interactive coding course
The children plan a scene with a player, a goal and rules.
Key presses become speed and movement in the game.
The game detects contact, awards points and opens the next level.